Card Game Engine
A Euchre simulator in C++ with a computer opponent — polymorphism and game logic kept separate from the players who use it.
- C++
- OOP
- Data Structures
- Git
6 projects
Everything I've built that's worth showing. Filter by stack, or open a case study for the full write-up.
A Euchre simulator in C++ with a computer opponent — polymorphism and game logic kept separate from the players who use it.
A role-based educational platform in production for a Michigan school — grading, records, and administration behind five tiers of access.
Board-level work out of Michigan's embedded lab — schematic capture through layout, plus SMT and through-hole assembly.
Lap-timing data acquisition for Michigan's Formula SAE electric car — a photosensor trigger feeding the car's telemetry chain.
A MATLAB image pipeline that denoises raw sensor data and renders it as an HSV heatmap.
Two semester-long hardware builds — a 3D-printed solar vehicle chassis and a moisture-sensing irrigation rig that waters only when the soil asks for it.